Room makeover concept and matching image briefs
Creates a clear design concept for one room plus two consistent image prompts from opposite viewpoints. Use when planning a redesign and you want visuals that look like the same space.
UX, visual design, image, video and audio briefs. 40 reviewed prompts for design and media.
Creates a clear design concept for one room plus two consistent image prompts from opposite viewpoints. Use when planning a redesign and you want visuals that look like the same space.
Creates an original, easy chord progression with a strumming pattern and practice tips for a chosen key and mood. Use it when writing a song for acoustic guitar or learning to play by ear.
Writes detailed, tool-neutral prompts for AI music, voice or sound-effect generators: genre, tempo, key, instrumentation, vocal character, mood arc, structure and production, plus variations and fixes for common problems. Use when you need audio for a video, product or podcast.
Writes short, objective alt text for images from your description of what they show and where they appear. Use it for web pages, documents and social posts so screen reader users get the same meaning.
Breaks a feature description into a component tree, a state matrix for every component, design token mapping, typed starter code and accessibility notes. Use when moving from a feature idea to an interface developers can build.
Creates a one-page logo brief with brand personality, usage needs and clear do and do-not rules to hand to a designer or an image tool. Use it before commissioning or generating logo options.
Interviews you with focused yes/no questions, then produces a short logo design brief with concept directions and a clear next step. Use it before briefing a designer or an image tool.
Produces a practical plan for building a web app that works well on phones, tablets and desktops, covering layout, navigation, accessibility and performance. Use it at the start of a build or redesign.
Produces a clear music video concept with story, visual style, scenes and a realistic production scope. Use when pitching a video for a song to an artist, label or director.
Audits subtitle or caption text for timing errors, reading speed and line-length problems, then returns a fixed version of the problem cues. Use before publishing a video with captions.
Turns an article, notes or product update into a card-by-card carousel plan with copy, layout, alt text and caption. Use it before you open your design tool.
Designs how non-player characters or enemies in a game decide what to do: experience goals, decision architecture, deliberate imperfections, difficulty tuning, performance limits and playtest metrics. Use when planning AI behavior for a game.